<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="bbPress/1.0.2" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title>LeafLabs Garden &#187; Topic: My program is lage to upload, where can I find listing *.lst or *.elf ?</title>
		<link>http://forums.leaflabs.com/topic.php?id=1073</link>
		<description>A place to share, learn, and grow...</description>
		<language>en-US</language>
		<pubDate>Fri, 22 Jan 2016 00:21:52 +0000</pubDate>
		<generator>http://bbpress.org/?v=1.0.2</generator>
		<textInput>
			<title><![CDATA[Search]]></title>
			<description><![CDATA[Search all topics from these forums.]]></description>
			<name>q</name>
			<link>http://forums.leaflabs.com/search.php</link>
		</textInput>
		<atom:link href="http://forums.leaflabs.com/rss.php?topic=1073" rel="self" type="application/rss+xml" />

		<item>
			<title>mbolivar on "My program is lage to upload, where can I find listing *.lst or *.elf ?"</title>
			<link>http://forums.leaflabs.com/topic.php?id=1073#post-6612</link>
			<pubDate>Mon, 26 Sep 2011 07:53:10 +0000</pubDate>
			<dc:creator>mbolivar</dc:creator>
			<guid isPermaLink="false">6612@http://forums.leaflabs.com/</guid>
			<description>&#60;p&#62;Sigh.  Unfortunately, the IDE compiles everything by hand, so there's no Makefile.  There is a separate toolchain that uses Make available, but there isn't official WinXP support yet:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://leaflabs.com/docs/unix-toolchain.html&#34; rel=&#34;nofollow&#34;&#62;http://leaflabs.com/docs/unix-toolchain.html&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;We will be integrating this toolchain into the IDE in the near future; expect an announcement soon.  However, I know that that's no help to you right now.  Further, since the linker failed, you can't get an ELF.  However, you &#60;strong&#62;can&#60;/strong&#62; get all the object files; they're in the build directory.  The IDE tells you the location of the build directory whenever a compilation fails; it appears after this message:&#60;/p&#62;
&#60;p&#62;&#60;code&#62;Note: &#38;lt;BUILD&#38;gt; stands for the temporary build directory used to compile your sketch, which is:&#60;/code&#62;&#60;/p&#62;
&#60;p&#62;If you run &#60;code&#62;arm-none-eabi-size&#60;/code&#62; on the object files, you may be able to track down the culprits.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>frpr on "My program is lage to upload, where can I find listing *.lst or *.elf ?"</title>
			<link>http://forums.leaflabs.com/topic.php?id=1073#post-6604</link>
			<pubDate>Mon, 26 Sep 2011 03:01:50 +0000</pubDate>
			<dc:creator>frpr</dc:creator>
			<guid isPermaLink="false">6604@http://forums.leaflabs.com/</guid>
			<description>&#60;p&#62;Hello,&#60;br /&#62;
I use the LeafMaple r5 board. I wrote a sketch under Maple IDE under WinXP. The size of the compiled program is lager then the limit.&#60;br /&#62;
IDE message: &#34;Binary sketch size is reported above. Check it against a 108000 byte maximum&#34;. How can I find out how much space occupies individual function. I don't know the background about the compilation process. Is there any makefile. Can I get *.lst or *.elf file.
&#60;/p&#62;</description>
		</item>

	</channel>
</rss>
